Due to the limitation of renpy in rendering dynamic screen ,
due the the black border it gives in different UI scale resolution , finally choosed to migrate to Godot.
Starting point, is to understand anchor and offset to recreate the different screen in renpy.
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Best setting in tscn if need to set width/height in .gd dynamically
expand_mode = 0
stretch_mode = 0
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Test log from adb
adb logcat -s godot
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