Saturday, April 4, 2026

Migrating from Renpy to Godot

 Due to the limitation of renpy in rendering dynamic screen , 
due the the black border it gives in different UI scale resolution , finally choosed to migrate to Godot.

Starting point, is to understand anchor and offset to recreate the different screen in renpy. 

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Best setting in tscn if need to set width/height in .gd dynamically

expand_mode = 0

stretch_mode = 0 


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Test log from adb
adb logcat -s godot

Migrating from Renpy to Godot

 Due to the limitation of renpy in rendering dynamic screen ,  due the the black border it gives in different UI scale resolution , finally ...